I did lots of progress with my animated shorts over the course of the last two month. Most importantly I decided to make it 2D. And since I love the aesthetics of old-school MGM shorts I decided to go for a painted background. I wanted it to be simple and rough. Here you see what the whole composition will roughly look with characters when composited.
The background itself. It’s not easy to make a simple shot like a puddle took colorful and not too distracting. The focus should be on the characters.
Initially one of the reasons I got into 3D was because I wanted to make my own animated short films. I made my first one about 15 years ago, and now I’m trying to revive this little hobby of mine. I have two fully storyboarded scripts. One will be in 3D and the other will be animated in 2D (classical hand-drawn animation). I do everything myself, including the voice work, and it’s a lot of fun as a ton of work.
My goal is to learn to make animated shorts quickly so that I can showcase my idea quicker than I myself can get bored with it.) But finding the right style involves lots of R&D.
Some production pics. Like I said, the goal was to simplify as much as possible.
'PIgeons' is a working title of and animated short film, which I have been developing for over a year. Making short animated films is something I've been dreaming about since I was a tiny kid.
Now, having 15 years of CG experience behind me I finally feel confident enough to tackle a project like that. I'm talking about a film with several characters, a script and a dialog.
Everything on this project I'm doing myself. My goal is to study guerilla production for animation. And even though I'm a 3D animator, I love 2D a lot. It is cheap and perfect for my needs.
I want to make cartoons quickly and to focus on the story.